Create a new instance of the simple action
Alias used to identify this action
Name of this action
Get the alias used to identify this action
Returns true if this action requires another GameObject to work, otherwise false.
Execute the action
Alias used to identify the kind of action
Array of game objects, where the first index is a reference to the game object on which the action should be executed.
Result of the action or undefined if unhandled
StaticexecuteExecute a simple action
Alias used to identify the kind of simple action
Game object on which the simple action should be executed.
Result of the simple action or undefined if unhandled
Class used to represent a simple action